no-name-party

Posts Tagged ‘character design’

Demoreel 2011

Dennis Beckstein – Demoreel 2011 from no name party on Vimeo. This is my demoreel for 2011. My advanced skills are modeling/texturing/shading, lighting and compsoting. For more breakdown and more info visit my website: www.no-name-party.de Tools Autodesk Maya, Adobe Photoshop, Foundry Nuke, Adobe AfterEffects, Adobe Premiere

Alchemy Program!

I am using Alchemy. It’s an open source program to creat some random shapes. You can’t  “undo” things so it is possible to open your mind and do some ramdom trash. It is awesome to get into some nice character designs. i.e.

Giuseppe 3d paint over

I did quickly paint over my 3d rendering. The only 3d shaded things are the shoes and the trousers. The rest is added in Photoshop. I did this to develop the look for the 3d shading. I will try to reproduce this with Mental Ray.