Posts Tagged ‘2d’

Demoreel 2011

Dennis Beckstein – Demoreel 2011 from no name party on Vimeo. This is my demoreel for 2011. My advanced skills are modeling/texturing/shading, lighting and compsoting. For more breakdown and more info visit my website: Tools Autodesk Maya, Adobe Photoshop, Foundry Nuke, Adobe AfterEffects, Adobe Premiere


I got some questions about the shading and textureing. The shading is mostly done with surface and rampshader. Here are some textures for Giuseppe.

Alchemy Program!

I am using Alchemy. It’s an open source program to creat some random shapes. You can’t  “undo” things so it is possible to open your mind and do some ramdom trash. It is awesome to get into some nice character designs. i.e.